Open Source |
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At Image Engine we use many open source projects as part of our research and development efforts, and in return are now releasing key components of our internal toolset as open source.
Our first release is the IECore library, a set of C++ and Python classes providing datatypes and algorithms applicable to a broad spectrum of visual effects development. The library forms the basis of many of our internal tools, including our proprietary dynamics simulation package "Mayhem". We are releasing the code under the umbrella of the Cortex project, to encourage contributions from the wider community. Please visit the Cortex project page for more details.
We also plan on releasing our proprietary libraries for interfacing IECore with RenderMan, Maya and OpenGL. We hope that this will encourage the growth of Cortex into a code base compatible with a wide range of industry standard tools. Watch this space for news of future releases.
Image Engine is committed to encouraging collaboration within the visual effects community, and we see our contribution to open source software as an important aspect of that commitment.